Assassin’s Creed can’t ignore its coolest attitude

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Assassin’s Creed is a franchise that has taken players to countless places and time periods, but there’s one setting the series shouldn’t ignore: feudal Japan. Fans have been asking for the franchise to visit this period since the days of Assassin’s Creed 2, so there’s certainly a demand for it, and it could offer a variety of unique opportunities. A game set in feudal Japan might even revive Assassin’s Creed‘s long history.

Assassin’s Creed Players have visited Renaissance Italy, Revolutionary France, Ancient Egypt and many more locations. While all of these places and time periods have interesting qualities, the series could do more to differentiate its entries from one another. A large percentage of Assassin’s Creed Games have taken place in the western world or the Middle East, and the franchise has only visited the actual East in the spin-off side-scroller Assassin’s Creed Chronicles: China. While this game has been generally well received, it’s far from being considered a mainline game Assassin’s Creed Game.

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By taking players to feudal Japan, Assassin’s Creed could interpret both the gameplay and the story in a unique way while delivering something that fans have been asking for for years. 2020s Spirit of Tsushima proved a Assassin’s Creed Japan would be rewarding and fun to explore. Part of what keeps Ubisoft’s best-selling series relevant is its ability to take players to unique destinations, and there are plenty of reasons why feudal Japan is the natural next choice.

Assassin’s Creed set in feudal Japan could offer unique environments

Assassin's Creed Japan concept art

Assassin’s Creed is still a popular series, but there’s also a burgeoning sentiment that it’s getting a bit stale. The franchise got a big remix back then Assassin’s Creed Origins released in 2017 and the following Assassin’s Creed Odyssey and Assassin’s Creed Valhalla followed this new formula, presenting the player with light action RPG elements and favoring sprawling, open landscapes over the dense urban environments of previous settings. A little Assassin’s Creed could mean a better story, but it seems that Ubisoft’s design philosophy focuses on creating massive scope and scale, combining cities and settlements with natural vistas.

If Ubisoft intends to continue this trend, a Assassin’s Creed set in feudal Japan would be a perfect fit while still offering something new to the players. Japan offers scenic landscapes ranging from dense forests to tranquil beaches and snow-capped dramatic mountains. Scattered across this map could be cities and towns with iconic and poetic architecture that would suit it well Assassin’s Creed‘s parkour system, which has been downplayed in recent entries. With this approach, one can Assassin’s Creed in Feudal Japan can continue to build on the series’ new approach to world design while keeping the experience fresh with diverse nature to explore and cities to immerse in.

Feudal Japan could make for a more interesting Assassin’s Creed story

Modern Assassin’s Creed did some interesting things with its story, including transferring characters like the Greek Kassandra into Assassin’s Creed Valhalla, but this long-running narrative could certainly benefit from a new setting. Relocating the series to Japan could open up new storytelling opportunities. Valhalla‘s story focused on conflicts between different factions during the Viking conquests, and a feudal Japan story might take a similar approach, weaving a tale of political intrigue and power struggles.

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There are interesting directions this game could go in since it also affects its protagonist. Older entries like Assassin’s Creed 2 and Assassin’s Creed Unity Follow characters who begin their story as hapless novices before eventually becoming master assassins. Vice versa after-origins Releases focus on lifelong warriors who are already battle-hardened before the game’s narrative begins. Given the rich history of Japanese warfare and combat, both frames would work in a feudal Japan Assassin’s Creed.

Assassin’s Creed is a franchise inspired by the world of mythology, with Assassin’s Creed Valhalla with several Norse gods and Assassin’s Creed Odyssey including a number of mythological elements. This could be continued in this hypothetical Japanese Assassin’s Creed, as Japan has many legends, myths and fables to draw inspiration from. This would allow the game to deliver the fantasy elements that players have come to expect from Modern Assassin’s Creed without being tired or distracted.

Assassin’s Creed gameplay could get an overhaul in Japan

Assassin’s Creed Gameplay has been massively overhauled as origins rolled around, and it might be time to make some more adjustments. Once again, feudal Japan could provide the perfect foundation for this change, as a traditional samurai or ninja character could mean new approaches to gameplay. Better still, the game could allow players to choose between a ninja or samurai path, allowing for a much-needed return to stealth Assassin’s Creed.

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The samurai path could focus more on direct, confrontational combat, perhaps a few notes from Spirit of Tsushima‘s excellent swordplay. This way, players could specify power or speed stats while collecting gear like katanas, bows, and heavy armor. On the other side of the coin, players who wanted to focus more on stealth could go down the ninja path and collect collectibles like light armor, throwing knives, and daggers. Ideally, players would have the choice of either going all-in with one of these extremes, or mix and match for a more customized experience.

Assassin’s Creed has been walking the fine line between action games and western role-playing games ever since origins, but it could finally commit to RPG-style gameplay with the Japan setting. Since the distinction between ninja and samurai is already established in popular culture, it would be more natural than others to allow for build diversity Assassin’s Creed Games that made the mistake of categorizing players into different categories like Norse Vikings and Greek warriors, eliminating the freedom of choice that a sophisticated stealth system affords.

Assassin’s Creed Set in feudal Japan isn’t just something fans want – it’s something the franchise could use to stay interesting and redefine itself. The last three entries in the series have sold well, however Assassin’s Creed is now in danger of becoming formulaic and stale, and a unique Japanese backdrop could be the support it needs. The future of Assassin’s Creed Series is mostly unknown at this point as very little official information has been revealed about the rumours Assassin’s Creed Basim spin-off or the planned live service Assassin’s Creed. Regardless of which direction the series takes, ignoring the much-desired feudal Japan setting would be a huge missed opportunity.

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