The 10 best video games that can only be played once

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Although video games typically provide a satisfying experience for a single full playthrough, most games, such as B. the recent interactive drama As dusk falls Encourage multiple playthroughs so players can find decisions, routes, and endings they missed. Also with the last JRPG soul hacker 2, which only has two endings, players can choose to replay the entire experience to complete missed side quests, try new battle strategies, play on a harder difficulty, or just relive it all.

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Despite this, there are some games, like the RPG Maker title oneshot, actually discourage or even discourage players from playing it again. As a result, the games place more weight on the player’s decisions and actions in the game.


You Only Live Once (2009)

Although Adobe Flash was officially discontinued at the end of 2020, many Flash games were historically so significant and unique that they are still worth discussing to this day. An example of this is the platformer from 2009 You only live once, which follows a man named Jemaine who enters the evil Sir Giant Pink Lizard’s castle to save his girlfriend.

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Although the game’s storyline and gameplay are similar to most traditional 2D side-scrolling platform games, You only live once is characterized by the fact that it literally gives the player only one life. If Jemaine dies, the player cannot try again without deleting their browsing history. Instead, they are presented with several after-death scenes before the game settles into an image of the character’s grave.

One Chance (2010)

Another Flash game that used the browser’s history to ensure that the player really only had one playthrough was the 2010 puzzle adventure game A chance. After the protagonist Dr. John Pilgrim has apparently discovered a cure for cancer, the new drug is released into the air. Shortly thereafter, however, it turns out that the experimental cure destroys all living cells and not just cancer cells.

With only six days to live, Dr. Pilgrim find a way to save the world before it’s too late. Depending on the player’s actions, they are given one of several endings, and the player is expected to just live with those choices.

milya[broken] (2020)

Created by lol_rust who also developed the popular one Yume Nikki fan game .flow, Milja[broken] is a surreal meta-horror puzzle game in which the player launches a mysterious computer file to discover who or what the titular “Milya” even is. As the player navigates the game’s nightmarish world, filled with gory imagery and decaying environments, the player reads the logs of other girls affected by Milya.

When dealing with intentionally machine-translated text, the player must solve various puzzles by directly interacting with the game’s files. Eventually, the player ends the game by deleting Milya’s file, which at first appears to be killing her. However, if the player waits long enough on the endless end screen, Milya will deliver one last message before the game ends forever.

YOU and ME and SHE: A Love Story (2013)

Although it initially looks like another typical dating sim, the horror visual novel is from 2013 YOU and ME and SHE: A love story is essentially a prequel to the popular 2017 title Doki Doki Literature Club. The game follows a generic male high school protagonist named Shinichi who has reluctantly broken up with his childhood friend Miyuki. When he teams up with Miyuki to help a class outcast named Aoi, Miyuki and Shinichi finally have a chance to reconnect and even fall in love.

If the player decides to try Aoi’s route, which is unlocked after Miyuki’s route, Miyuki will ensure that both Shinichi and the player regret it. In the end, the player has to decide which girl he wants to save and if he doesn’t uninstall and reinstall the game, he has to live with the consequences.

Moon: Remix RPG Adventure (1997)

Although it was originally a Japan-only title and only recently released internationally in 2020, the PlayStation anti-RPG life sim is from 1997 Moon: Remix RPG Adventure is a historically significant game that inspires directly Undertale and other similar titles. The game follows a young boy who accidentally stumbles into the world of the roleplaying game he was playing.

There, he discovers that the RPG’s “hero” has been damaging all NPCs and creatures in the game by performing typical RPG tasks, such as: B. Stealing things from their houses and killing them all. Now the protagonist has to try to clean up the hero’s mess by completing quests for the NPCs and helping the souls of the dead creatures. In the end, the only way the player can save the game world completely is to complete the game.

One Shot (2014)

Originally released as a freeware game in 2014, one shot is an RPG maker game that follows a cat-like kid named Niko and the player, treated as a separate character, as they try to save the world by restoring the sun, which is a lightbulb. As the title suggests, Niko and the player have only one try to save the world.

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In the original version, the world would end when the player finished the game. Once the player chooses to either save the world or help Niko home, they cannot reload to try the other option. Although the player could technically “start over” in the 2016 full paid version by deleting the save file, this actually leads to new content and a true ending that can only truly be completed once.

Super Hot (2016)

published in 2016, super hot is an FPS where time passes slowly when the player is not moving, giving the player time to assess their situation and plan their next move. After the in-game version of the player receives the file “superhot.exe” from his friend, he immediately starts playing it and gets addicted to it.

During the experience, the program warns the player that the game is too dangerous and he should stop. Once it turns out that the game affects the real world, the player has one last chance to simply quit the “game” forever or to fully assimilate into the program.

Pony Island (2016)

Another excellent metafictional game from 2016 is Pony Island. Created by Daniel Mullins, who also made the recent roguelike deck builder encryption, This horror action-adventure game where Lucifer owns the eponymous old arcade cabinet and the player must hack into the game to save their own soul and the other souls trapped inside.

Between the endless running sections in which the player controls a cartoon pony, one of the previous victims helps the player to change the game’s own code to help them progress. If the player beats the game, the soul tells the player that they must uninstall the game in order for them to truly be freed.

Doki Doki Literature Club! (2017)

Released as a freeware game in 2017, Doki Doki Literature Club! is a visual horror novel that has contributed to the current mainstream popularity of metafictional horror games. Initially, the game appears to be a light-hearted dating sim in which the player is an average male high school student who gets to date three of the four members of his school’s literature club.

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However, after a few hours, a certain traumatic event happens that completely changes the game. Although the game appears to have save files, it actually saves to a separate location, and each “reboot” is part of a run. Once the player gets an ending, they have to live with the consequences.

Undertale (2015)

One of the most popular and influential anti-RPG is the game 2015 undertale, which follows a human child named Frisk who accidentally falls into the realm of the monsters known as the Underground. To escape back to the human realm, Frisk must travel to the castle of the underground king, Asgore, and either befriend or kill the monsters along the way.

Depending on how many monsters the player has killed and whether the player replays the game, they will receive one of several endings. After the true ending, Flowey tells the player not to reset the game and just let the characters have their happy endings.

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